// Copyright (c) 2008 Michael Buckley

// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:

// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

#import "BTLTestSocketHandler.h"

@implementation BTLTestSocketHandler

- (BOOL)connectionOpened
{
	return connectionOpened;
}

- (BOOL)connectionFailed
{
	return connectionFailed;
}

- (BOOL)connectionInterrupted
{
	return connectionInterrupted;
}

- (BOOL)readData
{
	return readData;
}

- (BOOL)wroteData
{
	return wroteData;
}

- (BTLSocketBuffer*)lastRead
{
	return lastRead;
}

- (BTLSocketBuffer*)lastWrote
{
	return lastWrote;
}

- (BTLSocketAddress*)readAddress
{
	return readAddress;
}

- (BTLSocketAddress*)writeAddress
{
	return writeAddress;
}

- (void)connectionOpenedToAddress:(BTLSocketAddress*)anAddress
{
	connectionOpened = YES;
}

- (void)connectionFailedToAddress:(BTLSocketAddress*)anAddress
{
	connectionFailed = YES;
}

- (void)closeConnectionToAddress:(BTLSocketAddress*)anAddress
{
	connectionOpened = NO;
}

- (void)connectionInterruptedToAddress:(BTLSocketAddress*)anAddress
{
	connectionInterrupted = YES;
}

- (void)connectionClosedByRemoteAddress:(BTLSocketAddress*)anAddress
{
	connectionOpened = NO;
}

- (void)readData:(BTLSocketBuffer*)someData fromAddress:(BTLSocketAddress*)anAddress
{
	readData = YES;
	++readCount;
	lastRead = someData;
	readAddress = anAddress;
	if(readCount > 1){
		[self finishedReadingData:someData fromAddress:anAddress];
	}
}

- (void)writeData:(BTLSocketBuffer*)someData toAddress:(BTLSocketAddress*)anAddress
{
	wroteData = YES;
	++writeCount;
	lastWrote = someData;
	writeAddress = anAddress;
	if(writeCount > 1){
		[self finishedWritingData:someData toAddress:anAddress];
	}
}

@end
